

Many assets are left over from Half-Life 2, converted into the new formats that Source 2 uses. It was created specifically to be used by the player because it will not spawn properly if placed on a wall in the editor. There is a version of the tripmine that can be placed on a wall by a player. It no longer has a model.Ī weapon that was mentioned in an early Half-Life 3 FGD file found in Dota 2 when the Source 2 port released.

Item_hlvr_weaponmodule_guidedmissle_clusterĪs the name suggests, this item may have launched guided missiles. It uses the same model as the snark in the beginning of the game.

This module that probably would have made weapons shoot rapidly.Ī weapon module which most likely made bullet shots bounce off walls.Ī weapon module that may have been used to deploy snarks, like in Half-Life. Its model name is walkietalkie.vmdl, however it doesn't exist anymore. (Source: Gordon Freakman) item_hlvr_weapon_radioĪ weapon that may have been the precursor to the headset used for communicating with Russel. 2.8 item_hlvr_weaponmodule_guidedmissle_cluster.2.2 item_hlvr_weapon_grabbity_slingshot.1.4 alyx_watch and grabbity_glove_model.1.2 combine_soldier_new_content and combine_recon.
